Category: Uncategorized
DUBIUM
Engine : Unreal4 Tool : Maya, Zbrush, Substance Painter, Marvelous Designer Responsible for : Sculpting high resolution model, Retopo, Texturing, Set up in to game engine. Final retouch and fixed visual errors for main characters.
Monster Hunter Rise
Engine :RE Engine Tool : Maya, Zbrush, Substance Painter, Photoshop Responsible for : Sculpting high resolution model, Retopo, Texturing, Adding joint, Wight painting, Set up in to game engine.
Drone
Tri : 20k Map : 2Kx1 Render : Marmoset Toolbag Tool : Maya, Zbrush, Photoshop, Marmoset toolbag Task : Sculpt High model, retopo, UV layout, Texture, render
Dunlee Darman
Render : Unreal 4 Tool : Maya, Zbrush, Substance painter, Photoshop, Unreal4 Task : Sculpt High model, retopo, UV layout, Texture, pose, render
The Rock (fan art)
Render : Vray Turntable : Marmoset Toolbag Tool : Maya, Zbrush, Photoshop, Marmoset toolbag Task : Sculpt High model, retopo, UV layout, Texture, pose, render
Katarina (fan art)
Tri : 18k Map : 2Kx1, 1Kx1 Render : Marmoset toolbag Tool : Maya, Zbrush, Photoshop, Marmoset toolbag Task : Sculpt High model, retopo, UV layout, Texture, pose, render
The Firebrand (fan art)
Tri : 26k Map : 2Kx2 Render : Marmoset Toolbag Tool : Maya, Zbrush, Photoshop, Marvelous designer, Marmoset toolbag Task : Sculpt High model, retopo, UV layout, Texture, pose, render